D&D prep minimisation; planning to sketch

Tomorrow I am running the next session of my current Dungeons & Dragons game, so I used some time today in between teaching online ethics classes to do some prep work. I’ve recently read a friend’s copy of Sly Flourish’s Return of the Lazy Dungeon Master, which I found really awesome. It gives advice on how to prepare for a D&D session in a very fast but effective way, concentrating on things that will have high impact at the table and not end up being wasted effort. I liked the book and its advice so much that I went and bought my own copy.

As it turns out, I didn’t need to do a lot of prep anyway, as the party are currently partway through a dungeon, and I have the remainder of the adventure to get through, which will probably take up most or all of the session. But I also did a bit of work on codifying my own variant of Dungeon Crawl Classics‘ Mighty Deeds of Arms that I mentioned two days ago. And I glanced at another adventure which I’ll be ready to run in case the party gets through the current one in quick time (or potentially chooses to flee in fear and seek out something easier to do…).

The weather continues cold and dry. Scully was very insistent about lying in my lap for most of the day to keep warm. Normally she’s content to do her own thing, but not today.

I also talked with my wife about getting a sketchbook to take on our trip to Europe. She’s taking a watercolour book and some watercolour pencils and paints to do sketches and paintings, as she’s come to love her new hobby. I thought I may as well take a sketchbook and do some drawings of scenes in Europe while she’s painting – we can spend some time sitting al fresco at cafes or whatever and draw our surroundings. I said I could go to the art supply shop and buy one for myself, but she had some suitable A5 size books and gave me one. It’s 150 gsm cartridge paper, not watercolour paper, so is not ideal for her work – she uses 200 gsm watercolour paper now and has bought a book of that for her travel workbook.

I haven’t done much sketching in the past, but I think I’d be at least semi-okay at it. I guess we’ll see! Better to try things rather than die wondering. I’ll share some of sketches, maybe during the trip, or maybe when I get back home.

Designing a government

Tuesday means working on a new lesson plan for my ethics classes. This week I’m going to be teaching kids how to design a government!

The premise at the start of the class will be: Imagine we’re setting up a new country. We have land and a few million people, but we don’t have a government yet. It’s our job to decide what the government will be like.

We’ll go through various stages of selecting what sort of leader we want, how we’ll decide who the leader is, what powers should they have. And then think about how to make laws. Figure out what jobs the government should or should not do – should it provide health care, for example, or education, or food and water, Internet, should it regulate business, support the arts, etc. And then we’ll think about how we can ensure that the people in the government don’t become corrupt or authoritarian. This should be plenty for kids to chew on and debate about in class!

I took Scully for a walk at lunch, and again with my wife after she got home from work. It was very cold again today.

And I’m starting to plan for Friday night’s upcoming Dungeons & Dragons session. I’m adding a new rule, co-opted from Dungeon Crawl Classics (with some modifications), which is highly regarded by many gaming groups: Mighty Deeds of Arms.

When fighters or dwarves attack, they may declare a Mighty Deed of Arms, an additional effect of their attack. e.g. disarming opponent, pushing opponent back, tripping opponent over, grappling, headbutting, blinding attack (picking up and throwing sand, or aiming weapon at eyes), etc., or whatever cool manoeuvre you can think of, like swinging on a chandelier and kicking opponent in the face. You have a Deed Die (d4 at 1st level, increasing in size with levels). Roll your Deed Die with your attack die. If your attack hits and the Deed Die is 4 or more, your mighty deed succeeds! Score normal damage, plus a bonus effect depending on your declaration and the Deed Die result (better results for scores above 4).

The idea is to give fighter types something cool and interesting to do that scales up with level. (We’re playing 1981 Basic/Expert rules, not 5th edition, so we don’t have all the ridiculous bells and whistles of that edition.) Hopefully it’ll be fun!

Online Pathfinder and a busy Saturday

It’s been a busy two days. On Friday I had my ethics classes, and also had to squeeze in a meeting for photography standards with Standards Australia. I gave my report on the ISO meeting I attended back in February in Tokyo. We have another new project manager… we seem to go through those at a rate of two or three a year lately.

In the evening we played the second session of the online Pathfinder game that one of my friends is running. Picking up from the first session, we continued exploring the old Nana’s cottage, and ran into a ratfolk alchemist (a new player) exploring the cellar for ingredients. We also found a hand drawn map, but not much else, and left to explore the dark forest a bit more. We found a large plant with a translucent pod that seemed to be holding a human-shaped creature inside. After coming up with a plan we attacked it and cut open the pod to release the young boyfriend of the woman who had urged us to find him, much to her relief.

Back at the village, we explored a mysterious greenhouse where an old elf seemed to be semi-comatose in a strange way, but didn’t get to the bottom of that. Then we decided to follow Nana’s map, which indicated a place in the forest to the north that was labelled with the name of a god of undead. And there we found an underground complex which we began exploring. All this took up the session and we plan to pick up there next time.

Today I picked up the groceries in the morning, then I had an ethics class, held over from yesterday because it clashed with the standards meeting. And then I went for a 5k run, showered and changed, and worked on new Darths & Droids comics in the afternoon. My wife and I took Scully on a long walk, taking a ball thrower so Scully could do some ball chasing.

The roadworks outside our place continue. They’re remodelling and realigning a considerable section of the footpaths and guttering, and I think they rerouted a stormwater drain. So they’re doing a lot of stuff, other than just installing a pedestrian crossing. Access to our driveway is difficult, and when I went to get the groceries I had to dodge construction machinery that they had to move out of the way so that I could squeeze past.

One annoying thing is they removed the old footpath and relaid a new concrete footpath leading up the side of our place, where we walk a lot. And when it rained yesterday there was a large puddle, about 2 centimetres deep, in a place where there never used to be puddles before. So they screwed up the drainage. I also saw them hacking away at part of our property’s garden, destroying plants in beds along the footpath, as they were removing the old path.

I guess they needed to do some Pathfinding…

No water supply; D&D artwork

I’m sitting here wondering when our water supply will come back on.

Roadworks began out the front of our place yesterday—to replace the dangerously ineffectual speed bumps and pedestrian island, which I’ve commented on twice before. They carefully spray painted markings all over the road and footpaths to indicate buried phone lines, water pipes, drains, gas pipes, and so on. And then today they dug things up and promptly broke a water main.

I’ve had no water since at least midday, possibly earlier because that was when I tried using a tap and nothing came out. And it’s now just gone 8pm, so it’s been out at least eight hours. And with no notice before the outage, our supply of water is limited to what was in the kettle, and in the cold water jug in the fridge.

When I came back from walking Scully at lunch time I wanted to wash my hands, and squeezed some liquid soap onto my hands before realising there was no water to wash it off with. So I had to use paper towels to wipe the soap off. And I’ve wanted to wash my hands several times since, but have had to make do with some COVID-era hand sanitiser.

Ah…. as I write this the water just came back on! I could tell because the toilet cistern started filling up. Phew, that’s good. My wife did indicate when she came home from work that there were workers from Sydney Water outside trying to fix things.

In other news, one of my friends playing in my Dungeons & Dragons campaign drew this:

The Broken Tower

This is the entrance to the latest dungeon adventure. We play theatre of the mind – no pre-drawn maps or props. So my friend did the whole thing based on just my verbal description of the landscape during the game. I thought it was so cool I had to share.

More D&D and more election results

Today I continued writing up a log of the action from Friday night’s Dungeons & Dragons game. I finished it off, which is a nice achievement so soon after the game. Usually in the past I’ve neglected writing up the adventure until just before the next session, by which time I’ve forgotten a lot of the details and have to reconstruct events by questioning my players and trying to weave a coherent narrative out of their disparate recollections.

And this morning we had a much better picture of yesterday’s election results. The incumbent Labor Party have been returned with a greatly increased majority, in what several news outlets have called a “landslide” result. The conservative opposition has been decimated, losing several seats in the major cities, resulting in them having virtually no presence anywhere except rural seats. It was an unexpectedly strong repudiation of conservative Australian politics by the voters, and a welcome result for those fearing any potential Trump-like policies in this country.

This morning I did another 5k run, taking it a bit easier than yesterday. The weather has improved this weekend, with the week-long run of heavy showers finally giving way to sunny skies, but cool autumn temperatures.

My wife and I took advantage this afternoon by driving over tho Balmoral Beach to walk Scully along the beach front in the pleasant weather. In the way back we stopped off at a good-looking deli that my wife found online and checked out their products. It had a lot of European things. I ended up buying a chunk of Austrian cheese and a slice of apple strudel for dessert tonight.

The weather has definitely taken a turn away from summer and towards winter in the past couple of weeks. Leaves on some of the trees are changing colour and it definitely feels like autumn now. Although the previously forecast 26°C for mid-week has been increased to 27°C now!

D&D and Election Day!

Friday I had my usual ethics classes, and prepared for a night of Dungeons & Dragons with my friends. I had five of them over to my place and we played from 6pm to about 10:30.

In the last session they’d started to deal with the curse placed on them by the God of Swords: kill 9 people in 9 days with 9 different swords, or die! Now they had a lead from an old sage who wanted them to recover some magical artefacts from an ancient vault hidden in the hills a half day’s ride from the town they were in. He said there were rumours that the place was now overrun with snake people – suitable targets for despatching with swords if they got the chance.

They reached the hidden vault and found their way in via a ruined lookout tower, and discovered a large chamber almost filled with what looked like a black rectangular block of absolute darkness. They figured out it was solid and highly magical… and there was a giant horned skull resting on top of it. Needless to say there were plenty of shenanigans and some fighting against snake people and some cool magical things, and we all had a great time!

This morning I got up and collected the groceries from the supermarket. Normally I do this on Friday but for the third week in a row something was happening so I had to postpone to Saturday. I went for a 5k run, and I pushed myself and recorded a time of 27:02, which I’m very pleased with. I ran past a polling place, because…

Today is the federal election. We’d already voted back on Wednesday, so didn’t have to head out to a polling place today, which was nice. I read a story that for this election 47% of the electorate had already voted prior to today’s official election day. This is a record number of pre-poll votes. It’s good that we make it so easy for people to vote.

It’s now 2 and a bit hours after the close of polls in eastern Australia and in early counting it looks like our left-leaning Labor government is going to win with an increased majority. There’s a big swing away from the conservative Liberal Party, and it seems certain that their leader Peter Dutton will lose his own seat in Parliament. This is a big change from before Trump was sworn in as US President in January, when the conservatives were leading all the polls. Our swing back away from the conservatives hasn’t been as stark as in Canada at their election last week, but Trump definitely had an effect, causing Australians to react by also rejecting our own conservative party.

We shall see the full results in the coming days.

Board game learning night

Today was Good Friday, but unlike most people I didn’t have a day off work. I had two ethics classes in the morning, and two in the afternoon. But in between I got to do a long walk with my wife (who had the day off work) and Scully.

After the last class I went over to a friend’s place for our fortnightly board games night. But since most of our friends were off enjoying the long weekend with their families, there were only two of us present. We used the opportunity to teach each other some complex games that we’d been stalled on learning. I taught him Root, and he taught me Spirit Island.

I also spent some in between time writing up the log of our last Dungeons & Dragons session, in preparation for the next one, scheduled in two weeks time. I divvied up the treasure and awarded experience, and most of the characters will be going up levels… or at least they will be when they get time train! At the moment they’re too busy dealing with a death curse placed on them by the God of Swords to take time out to train, so they’re going to have to defer levelling up until they (or if they) manage to avoid dying from the curse.

Finding a new Path, and Working Carriages

Friday was online games night, and one of my friends was again running a Pathfinder roleplaying game for us. The previous session was a one-shot to test out the virtual tabletop and playing online, but last night was the beginning of an ongoing campaign. I had a fresh first level character, a halfling druid named Osric “Stormy” Mossfoot.

The general setup was that the PCs all came from separate areas around a village and were there for their own purposes. I was investigating a vague feeling that something wasn’t right with the forest. We met our fellow PCs by taking a common interest in assisting a distraught young woman who was lamenting breaking up with her boyfriend, after a night-time tryst in the forest, where they witnessed some mysterious motes of light rising from the forest floor. This seemed to have affected the young man, changing his personality and causing him to ignore the woman.

We investigated his house, which turned out to be the home of his parents, wealthy jewellers, who were almost alarmingly welcoming. They said he’d got up that morning and headed off east. The only building to the east was an abandoned church, which we poked around in enough to determine that the ground floor and cellar were both so dust choked that clearly nobody had been in either for years.

We convinced the young woman to accompany us into the forest and show us their trysting spot, ominously named “Nana’s Grave”. As we approached, we had to fight a few shambling zombie-like creatures, overgrown with vines. And as I used one of my druid spells, we witnessed motes of light rising from the ground! With the zombies defeated we approached nana’s grave itself, only to find a six-foot deep hole in front of the headstone. There were also a couple of other similar combats. The woman mentioned there was an abandoned cottage that belonged to Nana nearby, and we took a look there. There was nothing on the ground floor, but we found a trap door leading down to a dark cellar… And there we paused play for the evening until next session!

Early on Friday I picked up the groceries from the supermarket. Fresh figs were cheap, so I got a pack of those, and when I had some later they were really delicious. And I had four ethics classes during the day before the gaming.

Today the weather forecast was dismal, up to 90 mm of rain, with very heavy falls. I went for a 5k run anyway, in the steady rain around 9am, since I hadn’t done a run for two weeks because we were in New Zealand last weekend. It was cooler than other recent runs, so actually not that bad. Just very wet.

After a shower and changing into dry clothes, my wife and I drove over to Carriageworks Farmers Market, braving the rain with Scully. This market is fairly fancy, with a lot of stalls selling “gourmet” produce and foods. I got a trout and horseradish pie to eat for lunch, and a strawberry cheesecake babka as a sweet treat afterwards. We also bought some vegetables, including some special “Queen May” potatoes for roasting up for dinner tonight.

Along with the potatoes we roasted sweet potato, pumpkin, and some spiced chick peas. And just steamed some broccolini to go with it and provide some greens.

The rain eased off after lunch too, rather than intensifying as we expected. So we managed to take Scully for an evening walk without getting too wet – it was a very light sprinkle by then.

And in other news, the Prime Minister called the next Australian federal election yesterday. We go to the polling stations on 3 May.

D&D session: dealing with the curse

Friday was Dungeons & Dragons night at my place. One of our players had to miss out due to COVID, and another had a daughter’s birthday, but we had 4 players (plus me as the GM), so went ahead. Firstly, here’s a map of the campaign locations so far:

Campaign map

Neensford is their home village. The first adventure took place in an old tomb not far away. Then they travelled north to Brandonstead to deal with rumours of a “dragon” terrorising the area. Then back to Neensford before striking east to Benton, the nearest base village to Titardinal’s Tower. After dealing with that they travelled to Sable Ridge to investigate a Spider Temple, and then to Edgewater, near the location of the Temple of Swords, where we last left our intrepid band. They’d just met Spathio, the God of Swords, and ended up getting cursed by him. Now they need to kill 9 people with 9 different swords, in 9 days, or die!

The first thing they did however was loot valuables from the temple that they’d spied on their way in and hadn’t yet carried out. At one point they triggered a trap that they hadn’t triggered before: a huge stone block lowered from the ceiling, blocking the only exit door. This produced the following exchange:

Player: Can I tell with my Dwarven Stonecunning if we can fit our fingers underneath and lift the block?
Me: You can tell with your Dwarven Stonecunning that the block weighs roughly 40 tons.

After dealing with this setback and exiting the temple, they had to decide how to find 9 people they felt morally comfortable with killing. They asked around Edgewater for any leads on “maybe bandits in the area”? Edgewater is a small village, and the residents advised them to head west to the town of Thistlebrook, which sometimes had bandits attack merchant caravans.

When they got to Thistlebrook, I presented them with the town noticeboard:

Thistlebrook noticeboard

I made this using some very nice free art assets I found on this Patreon page. As you might be able to see, several of these notices are potential leads to situations where the PCs would have a chance to kill people, more or less justifiably. And some others are just fun flavour. I left it up to them to decide what avenues to investigate.

The result was they spent the rent of the session chasing leads all over Thistlebrook. They thought hunting down the bandit gang was a good likely solution, but decided first to check out the executioner job. The magistrate had three of the bandits in custody and needed an executioner, since he said nobody in town wanted blood on their hands. They at first thought this was a good start on their curse, but then they talked to the innkeeper at the place where they were lodging, who revealed that the bandits were actually heroes to the poor of the the town, standing up against persecution and taxation by the nobles (i.e. they were Robin Hood and his Merry Men). This threw the players for a moral loop and they had to reevaluate their plans. At one point they made a plan to contact the bandit leader and get him to agree to have some of his men pretend to be captured, so the PCs could turn them in for the rewards, and then they’d break them all out of prison!

They checked various other leads and eventually stumbled across an old sage who was looking to hire some adventurers for an expedition to a nearby ancient vault where ancient wizards had done magical research. He said it had recently been found by snake people. Now this was something that they could investigate and hopefully kill some snake people, who they’ve tangled with twice before. But by now it was late and we ended the session before any further adventuring.

We had essentially zero combats (although they did kill a few “sword fish”—fish literally made of swords—by standing on the edge of a pool and stabbing them while in no danger of the fish hitting them), and there were only about three dice rolls in the whole evening. 95% of it was pure roleplay and discussing decisions, and it was great fun!

Today I got up and went for a 5k run. It was warm and very humid and so I again went fairly slowly. It’ll be nice when autumn hits and the weather cools down a bit. I spent most of the day working on Darths & Droids comic writing and planning.

For dinner, my wife and I walked up to a new restaurant we haven’t tried before: Dozo, a Japanese place. It was pretty good, and for what we had (mostly vegetarian) not very expensive.

New content today:

D&D prep and a Italian treat

Today I spent a few hours working on preparation for running my Dungeons & Dragons game on Friday evening. The PCs in the last session ended up getting cursed by the God of Swords – now they have to kill 9 people with 9 different swords in 9 days, or die. For some players this wouldn’t be a problem, but my group are not murder-hobos and were horrified by this, seeing it as a serious ethical dilemma. Where are they going to find 9 people who actually deserve to be killed?

So I’ve been preparing some different possible ways in which they could attempt to solve the problem posed by this curse. I don’t want to railroad them into a particular solution, so the adventure planning has to be open-ended and loose. Hopefully I’ve anticipated most of the possible things they might want to do. But being D&D, it’s almost bound to be something else, and I’ll have to assemble something suitable on the spot. The trick is to have enough pieces in place that they can adapted easily and quickly to whatever they try.

It was another hot day today, and very, very humid. I took Scully for a walk about 5pm, when clouds had come in and blocked the ferocious sun, but I was dripping in sweat within a few minutes of walking outside because of the oppressive humidity. Last night when I took Scully out for pre-bedtime toilet, it was 10:30pm, the temperature was 25°C, and the “feels like” temperature was 29°C.

At lunch time I went for a short drive over to Maggio’s Italian bakery to get a pistachio pasty treat, and also pick up a couple of Italian biscuits for dessert tonight. We haven’t had them for a long while and I just felt like some today.

This evening was three ethics classes in a row. The topic on “Prizes and Awards” is going well. I ask one question about “participation awards”, where everyone gets an award, not just the people who have performed best. Most of the students have been saying they think these are a bad idea, because if everyone gets a prize they remove the motivational part of awarding prizes, which is the whole point of them. But tonight one kid said that participation awards are a good idea for younger children, since they’re not emotionally mature enough to deal with the disappointment of missing out on a prize. I asked what age he thought they should be used up to, thinking he’d answer about 9 or 10 years old. But he said 16! 😳

New content today: