Buffering day and games night

Friday was another busy one. We had no buffer of Darths & Droids strips, so I had to put in some time writing and making new comics. In between that I kept up my new exercise routine with another 2.5k run and stretching exercises. It’s really starting to feel like I can do this every day. It was rainy in the morning though, so it was very humid. I’m keeping a record of my runs and the weather, and for the past week every run has been done in humidity over 85%.

Saturday morning (I’m writing Friday’s update late) has dawned cool, clear, and windy however, so the humidity has finally dropped. It’s 50% right now.

I had to go out a few times on Friday -to get the weekly groceries, to pick up Scully from my wife’s work, and then we went out for dinner at a local Turkish place. We had a selection of vegetarian meze, all very good.

And then it was online games night with my friends. I joined in a bit late after our dinner, but played a couple fo games of 7 Wonders, of which I surprisingly won the first one. Then we did 6 Nimmt, Gartic Phone, and finished up with a few rounds of Scattergories.

New content today:

Raining, running, and ruminating

It’s been raining most of the day, and heavily at times, with thunder and lightning. But there was a break in the morning, perfectly timed for me to go out on a run. I decided it was time to do another 5k effort, and I also decided that the oval track is so boring that I preferred to do my street route, even though it is quite hilly. I managed to complete the distance just a few seconds slower than last week’s 5k on the oval, so that was pleasing, if exhausting. And I just got home as it started to rain again, so the timing was ideal.

For lunch I drove over to a friend’s place, where he made us some food, and we played a couple of board games: 7 Wonders Duel, and Wingspan. I managed to win both games, which was pleasing. I really wasn’t sure about Wingspan until the final points tally.

At home I wrote the class plan for this week’s new ethics topic, on extraterrestrial intelligence. It’s basically exploring the questions arising out of the prospect of receiving a radio message from an alien civilisation. There’s plenty in just that to last for a full class. I’ll probably do another class later on about different scenarios such as physical contact. I ran the first three classes tonight, and it was very interesting because I got a very wide range of responses from the students. That’s always a lot more fun that everyone agreeing.

New content today:

A class for kids on playing & running tabletop RPGs

My new group class has been approved and is now public on Outschool:

Tabletop Roleplaying Games – Playing, Game Mastering & Writing Adventures

You can read all about it by following the link – but in brief it’s a forum-like community moderated by me, where kids aged 12-16 can discuss roleplaying games, ask me questions, and I will be posting tips and challenge activities for the kids to do. The kids enrol for access on a monthly basis, and it’s only US$5 a month. Also, since you’re reading my blog, if you sign a child up you use the code MORGANMAR5 at checkout to get the first month free.

I began this morning with another run, extending to 3.3 km this time. I’m trying to stretch to eventually being able to do 5 km regularly.

After getting home and cooling down, I checked out the assignments submitted by students in the university image processing course. I was enjoying not having to teach the tutorial on Monday night, but now I have six 50-page-ish reports and six 20-minute video presentations to mark! I’ll get stuck into that later this week.

I took Scully to the dog park for some exercise this afternoon. Last night she was a bit stir crazy, having just slept all afternoon, so today I made sure to get her running around, chasing a ball, and doing a walk down by the water to tire her out. It seems to have worked, as she’s now lying in her dog bed, fast asleep.

New content today:

Friday evening games night report

My Friday evening was busy with gaming night with my friends – still meeting online, though we may do a live gathering soon now that COVID restrictions have been lifted. We played games of So Clover, Azul, Coloretto, Incan Gold, and Sketchful.

Earlier in the day I did another 2.5k run, trying to keep up this strange idea of exercising not just once a week but more frequently. And I worked more on the course outlining for the university data engineering course. And ran a couple more Outschool classes on the topic of online product reviews for kids. I think I’ve found a better groove with this topic, and it’s working out better than the first day on Wednesday. The kids are generally pretty savvy about online stuff, and they have a sense of when to be suspicious. Several of them have mentioned that people could fake reviews, and there may be bots posting fake reviews. Most have said that they feel that deliberately posting false reviews is serious enough to be considered a crime.

Oh, and I wrote up a new review for Snot Block & Roll! I haven’t been travelling far enough in recent months to visit any new bakeries, but I spotted a new one opened within walking distance last week, and tried it out this week.

New content today:

Sleep in Sunday

After my busy week of morning ISO meetings, I finally got to sleep in a bit this morning. It was very nice not having to get up at 6:30. I had a weird dream while I dozed in the morning, that I was in Japan and ordering food but I’d completely forgotten how to say “thank you” in Japanese, so everybody thought I was being rude.

First task for today was revising the game rules and pieces for the Ruin the Wedding game that we worked on during yesterday’s Creative Thinking class. The kids decided that because some of the event cards were themed as things happening at the ceremony or reception, that should only be playable when people are tat the correct location. I realised this myself in the first version, but didn’t bother implementing any sort of fix, because I was hoping the kids would come up with something. And they did! We’re now separating the events into different locations and making separate draw piles for each, and players can choose which pile to draw from. It wasn’t actually my preferred solution, but the kids liked it so that’s what we’re going with.

I tried to write a few comics this afternoon, but found it hard to concentrate, so didn’t get much done. And tonight I had two ethics classes. It’s amusing – I’ve been asking kids if prisoners should be allowed to vote. So far three different kids have independently said no, and given the reason that if prisoners went out to vote then they could just run away from prison!

New content today:

Super busy week: Saturday

Today was the final day of the ISO Photography standards meeting, so I had to be up and ready to start by 7am again. The last day is easier as it’s administrative stuff and usually not technical discussion. In other business I suggested that we should establish formal liaison relationship with the W3C consortium, since they are doing work on defining a HTML canvas for display of HDR images, which is potentially overlaps with work we are doing on defining a format for HDR and wide colour gamut still images. We don’t want to be duplicating work, or worse, coming up with competing standards.

Once the meeting was over, I had to prepare for the 5th lesson of my course on Creative Thinking and game design. Because of student schedule changes it’s moved form Sunday to Saturday fo the final two weeks. I printed and cut out the Ruin the Wedding game, and played it a couple of times with my wife.

Ruin the Wedding, version 1

We discovered that it was far too easy to ruin the wedding, sending the bride home in disgust both times before most people even made it to the reception. There were also flavour issues with events written on the card that should really only happen at either the ceremony or the reception being playable when people were pretty much anywhere. So we brainstormed ways to fix these issues and the kids came up with some ideas that should work. I’ll make a new version of the game and we’ll do another round of playtesting and refining next week – and that’ll be the course done!

New content today:

Super busy week: Monday

Dawn broke on what is going to be a very busy week for me. First up today was teaching the last class of the “Disgust” topic in my online ethics classes. After that I took Scully out for a walk, and dropped by the post office to pick up some prepaid envelopes and stamps for my wife to use for sending orders of her dog bandanas out. I stopped off on the way back to grab some sushi rolls for lunch.

Back home I had to hustle to put together the rules and game pieces for the board game that the kids and I had designed together in the Creative Thinking class that I taught last night. The class ended with a rough outline of how the game works, which I had to whip into a playable shape, document, and then create a board and a bunch of game components that the kids can print out and playtest before next Sunday’s class. I mentioned before that the theme we’d come up with was ruining someone’s wedding. Here’s the first draft of the game board:

Ruin the Wedding game board

The idea is that the bride, groom, and various other people all have to move around following the blue arrows – hopefully to end on “happily ever after”. At least that’s their goal. The goal of the players in the game is to make the people upset, ruin the wedding, and make as many people as possible go home in disgust. Each turn, one wedding participant moves along a blue arrow, while the players try to do things to upset them or delay them (using a hand of cards). I came up with a clever way to encapsulate the idea that “a bride is never late to her wedding” – as you can see on the board, she can’t arrive at the ceremony until everyone else is either there, or running late. If she arrives and some guests are still late, then they miss the ceremony (and get upset and go home). And nobody can leave the ceremony to head to the reception until after the bride arrives and the ceremony happens.

There’s a bit more to it than that, but you get the general idea. After we do a few iterations and refine the gameplay, I’ll share the final result.

I had to get the game draft ready and uploaded to my class before 6pm, as this evening I had a tutorial session, helping university students with their image processing projects in the course I’m tutoring. That just finished.

The rest of the week is going to be even busier, as I have an online meeting for ISO Photography standards from 7-11am, every day from Tuesday to Saturday. So my mornings are accounted for. Tomorrow afternoon I need to prepare a science lesson for a kid that evening, and Wednesday I need to prepare my ethics class for the next week (on Democracy). And somehow I need to make another week’s worth of comics for my webcomic sites during this week too. Oh, and I also have to squeeze in time to mark the first project assignment for the university image processing course, which was submitted last Friday. It’s going to be exhausting, and I’m going to need the weekend to recover. Or possibly catch up…

New content today:

Post-lockdown family lunch

This being the first weekend after COVID lockdown restrictions have eased in Sydney, it was the first time since June that we’ve been able to visit family. My mother-in-law put on a small lunch for us, plus my wife’s sister and brother, and a nephew (the sister’s son). We drove over there, and it seemed everybody in Sydney had pretty much the same idea, to finally get out of the house and visit family, or possibly to go to the beach since it was a nice sunny day. Either way, everyone was on the road, and the traffic was the worst I have experienced, not just since lockdown began, but for many a year. It was really horrible.

But we had a nice lunch, with my mother-in-law preparing some grilled chicken, roast vegetables, and salad ingredients, which we had with bread rolls for an informal sort of meal – assembling sandwiches on our bread rolls. My sister-in-law brought a range of delicious tarts from a local bakery, which we shared by cutting them into bite sized pieces. And we all caught up on what we were all doing – I told them about the recent work I’ve been doing with Outschool classes and also the university teaching work. Oh, and Scully was super excited to see the other family members too for the first time in months.

We had to leave early, because now I have classes to teach from 5pm (normally we hang out later after lunch and end up getting home around 6pm or so). I had 2 ethics classes tonight, plus week 4 of the Creative Thinking and board game design class. We’ve converged and assembled some ideas for how the game works in a bit of detail. Now I have to put together a file with some game pieces and a board that the students can print out, plus a first draft of the game rules. I’ll upload it so they can download and print it, and try playing some games with their friends and family before the next class, in which we’ll refine the design.

New content today:

Game design theme decided!

Tonight I ran the third lesson of my 6-week course in Creative Thinking and Game Design. If you recall last week we had some intriguing suggested themes for the game that we’re working on. I’m happy to say that after going through and rating all of the theme ideas, we came up with three ideas that we all agreed were good for a game:

  • Visiting different countries
  • Causing trouble in school
  • Ruining someone’s wedding

And by consensus we agreed that the one we liked best was the last one: ruining someone’s wedding. So that’s what we’re now officially doing – designing a board game about ruining a wedding! We also came up with the goal of the game – how you win: By making as many people as possible upset. And we listed some tentative game mechanics – we might use a board to represent the wedding venue (although I’m not convinced we need to do this); and we might have cards with various objects that will make people upset, for example an embarrassing photo of the bride. (We’ll keep it clean and G-rated! So let’s say no more about that.)

The kids have homework to play with mechanics and come up with any new ideas during the week. Next lesson we’ll put them together into a game that we can start playing!

Other than that, today I worked on the current batch of Irregular Webcomic! strips, assembling them from the photos I took a couple of weeks ago. I’ve now completed that batch, so I can start thinking about writing the next batch…. it never ends.

I also did some baking today. I made sourdough bread, and because my wife is keen on fruit and nut loaf I made one of those, with dried apricots and walnut chunks in it. And I made some chocolate chip cookies, which I’ve been craving for weeks. I finally got around to buying some choc chips in the last grocery shop, so today I made a batch. I dotted two baking trays with dough and put them in the oven, heated to 180°C, and set the oven timer for a couple of minutes less than the minimum baking time specified in the recipe.

When the timer went off, I opened the oven to check the cookies… and black smoke poured out! I didn’t know what had happened until I noticed the oven mode selector knob wasn’t pointing at “Bake”, but rather at the adjacent setting, “Pizza”. I know I set it to “Bake” and the temperature to 180°C, but I must have bumped the knob when putting the baking trays in or something, and when the knob is turned to “Pizza” it also automatically resets the temperature to 220°C! The “Pizza” setting also applies base heat, to crisp the bottom of the pizza dough and uses the fan to force hot air throughout the oven. So the cookies were WAY overdone.

Burnt cookies

The ones on the bottom baking tray were basically charcoal on the lower half, and unsalvageable. The upper baking tray fared a little better – they are a bit well done, but just edible. I normally like them a bit gooey in the middle, but these are baked hard through.

It hasn’t been a good week for me in the kitchen.

New content today:

Creative game design part 2

This evening I had the second lesson of my 6-week course on Creative Thinking & Problem Solving, with game design as a practical exercise. We did brainstorming, and came up with a bunch of wacky ideas for games. Some examples of the ideas for game themes that the stidents and I came up with:

  • A cooking competition
  • A doctor examining patients
  • Causing trouble in school
  • Ruining someone’s wedding

I really like the last one, and kind of hope we end up developing that one into a game, but I’m planning to be guided by what the students think when we come back to the ideas next week.

Today daylight saving began here in New South Wales, by the way, so all my classes are now an hour later – because I’ve kept them the same time for all the students in other countries. I need to go through every class and decide if I want to move it another hour later when the northern hemisphere goes off daylight saving at the end of October. That will be to keep them at the same time for European and American countries that have DST. I think a lot of Asian countries don’t have DST at all, so classes with Asian students won’t need to move. It’s a bit of juggling, and I’m going to have to end up telling some of the students that their classes will be shifting in time, so they might have to move to another class or possibly unenrol if they cant find a suitable timeslot. And then in 6 months I have to go through this all in the other direction.

But I’m happy that sunset is now an hour later (by the clock). I love the long light summer evenings. Speaking of which, it was very warm and summery today, with a temperature of 26°C. I went on another walk with my wife and Scully, just around our local area from home today. There were a lot of people out enjoying the warmth, with dozens of people having picnics in various parks that we walked past. Picnics were only authorised a week or two ago as COVID lockdown restrictions slowly ease here, and plenty of people are taking advantage of it.

I want to make use of the warm weather and evening sunlight to have a picnic dinner with my wife for our wedding anniversary, which is coming up in a few weeks. Not on the exact day, but some time during that week. It’ll be nice to sit in a park, with a view over the harbour, and have a pleasant dinner.

New content today: